Daly Homes Inc

By Mike Daly
August 11th, 2009

My dad turned 50 last Wednesday. In the weeks leading up to his birthday I couldn't think of anything to get him because he's the sort of guy that gets whatever he wants for himself. I decided to use my skills to create something for him what probably not many people have - his own video game. The game approximates my dad's career as a general contractor.

I worked on the project a total of 29 hours over the course of 8 days. Unfortunately, this was a week where I also had to work a bit of overtime in the office, so it was a tight squeeze getting it done in time. In any case, it's done now. I've added a new games page where you can read about it, see screenshots, download the game, etc: Daly Homes Inc.


It's a construction game


Tragically, there were a few things that got cut due to time that would have made the game much easier to play. Particularly, a 'how to play' screen that describes the goal. Well, you'll just have to read the game's page and figure it out for yourself. If anyone ends up playing it and has any feedback, I'd love to hear it; you can post a comment.

Now that this project has wrapped up, I get the exciting task of deciding what to work on next: so many choices!

In other news

I finally found something to spend some of my Amazon gift card on. If you are a fellow that likes video games, and likes pretty pictures, you may also be interested in the Street Fighter Tribute art book.

Later


Comments

Jody (as guest)
August 24th, 2009 - 11:13 pm


Good work Mike! (I am really just testing the comments out, but good work anyway.)

What is next?

By Mike Daly
August 24th, 2009

So as you might have noticed, I just finished a few projects. I made the prototype for Comic Game, I worked on Sunny Day at the Triangle Game Jam, and I made Daly Homes inc for my dad's birthday. Now it is time to choose what to work on next. However, I've been trying to decide what to work on next for a few weeks, and there are just too many good options. Allow me to enumerate.

Start a new project

One option is to start a new game project. I've got quite a long list of ideas that I'm excited about working on, but the one that comes to the front of the list would be a game simiar to the SNES Mario Kart. Here are the reasons I'm interested in a nutshell:

  • The mechanics of the original Mario Kart are really simple and I don't think it would take long to reproduce the experience
  • Mario Kart was a really fun party game; the Xbox 360 needs games like that
  • I'd like to experiment with an idea I had of a friction gauge that makes the mechanics of when you turn, skid, slide, etc a little more obvious to the player
  • I'd like to take the random stage hazards and random items out of the game - these just kept making newer Mario Kart games worse
  • I'd like to experiment with an idea I had for auto-balancing gameplay in which the further behind you are, the easier it is to perform skill-based maneuvers to catch up
  • If I used bitmap files and XML as the level editor, I could make it really easy to mod so anyone could easily add their own track

Release an old project on Xbox Indie Games

I've create a bunch of crappy games and posted them here. However, making those games is a lot of work and not that many people visit this webpage or subscribe to this blog. It would be nice to have more people appreciate what I work on by actually releasing it in a way that lots of people will be aware of it. However, given the state of my current projects, I would want to polish them up a little more before doing this. This is what I'm thinking:

  • Add a puzzle mode, online multiplayer, a better tutorial, and a graphics overhaul to Connexus
  • Add the last few effects, a soundtrack, better AI, and online multiplayer to Orbital

Port Comic Game to the web

A while back, I created the Comic Game prototype. I could do a whole lot more with it:

  • Create an interactive comic editor so that anyone can create branching comic storylines
  • Create a library of re-useable art that anyone can use in the editor
  • Create a few more comic stories
  • Port the viewer and editor to the web so that anyone can view and create interactive comics from anywhere
  • Beg my favorite webcomic authors to create interactive comics for the webpage

Develop my skills of an artist

I am not a talented artist. However, I like the idea of being one. I think it would be cool to take some time off from programming, and just practice drawing, digital painting, re-vitalize my knowledge of 3d modeling to make it current, and just generally do lots of study and practice. I've found that the limited set of art skills that I already have come in pretty handy on a regular basis so it couldn't hurt to expand that. I also spend a lot of my time browsing digital art; I really wish I could create some of the stuff I appreciate so much. I also have a theory that if I spend my free time doing art instead of programming, it will keep me from getting burned out as easily on programming, which I do for my day job already.

Slack off and play video games for a while

This is what I've already been doing for the past few weeks. I've been playing Command & conquer: Red Alert 3, Battlefield: Bad Company, Professor Layton and the Curious Village, and more Defense Grid: The Awakening. There are a handful of games out there that I'm interested in playing and it would be nice to be a little closer in touch with the state of the game industry. Plus, it would be easy and fun.

This reminds me, I just recently finished the story for Professor Layton and the Curious Village. This game is super-awesome. I recommend it for anyone with access to a DS.

The Point

Why am I going on and on about my hobby options? As I mentioned before, I've been having some trouble deciding. So I want your input. If you read this blog/news feed, I would like you to post a comment saying what you think I should work on. Jody just added a feature so that you don't have to be registered to submit a comment. I also want to figure out if anybody still ever reads news posts.

For the sake of color, here is a picture that I drew/colored while trying to decide what to do next. It is a fanarts; do you recognize the character?


If you guess right, your vote counts twice



Comments

The Mummy (as guest)
August 31st, 2009 - 01:21 pm


You posted a bunch of great ideas! The 2 I like the best are doing some finishing on Orbital, which I found highly addictive, and working on your skills as an artist. Do you think you could work on a set of 12 or 13 pieces of art for a calendar? It would make cool Christmas presents and if you focus on themes for each month, or a common theme for the set, it might provide you with a self-limiting exploration in artistic skills.
I do love Orbital :)
Mum

Mike Daly
August 30th, 2009 - 09:06 pm


I talked to Mike E and Pawel. Pawel votes Mario Kart, Mike E votes Art.

Mike (as vince) (as guest)
August 27th, 2009 - 08:56 pm


Vince says: Art.

You need it to complete the Triforce.

(he also complained about comments not working from archives (which is now fixed))

N8 (as guest)
August 26th, 2009 - 04:03 pm


Obviously MarioKart!

Jody (as guest)
August 26th, 2009 - 02:18 pm


That's Terra, btw. I forgot to mention it earlier. Trust me.

ConnexusVote++;

Nolan (as guest)
August 25th, 2009 - 10:50 am


Polish is boring; new projects are fun.

(Also, that's totally Terra.)

Mike (as guest)
August 24th, 2009 - 11:18 pm


I'm actually leaning a little bit towards Connexus already (with online multiplayer)

Jody
August 24th, 2009 - 11:12 pm


Although I think you should really add online multiplayer to make it really complete.

Jody (as guest)
August 24th, 2009 - 10:43 pm


Connexus!