Hey everyone, It seems like its about time to catch up on things; I’ll start with an update on Karma Riot.
I’m still working on Karma Riot with a decent amount of regularity. A few other people have expressed interest in helping out with it, so I’m spending a little time trying to organize tasks and describe them such that the other people understand what needs to get done. Hopefully help will be a time saver in the long run, but even if it isn’t I still think it’s worth it because I’m helping other people learn how much fun it is to make games.
I’ve mostly been messing with graphics code recently. I sunk a lot of time into setting up a shader to draw the background all of the way up to the horizon; it wasn’t a hard problem, but I didn’t realize there were free shader debugging tools out there. Too bad I found out about them after I figured out what I was doing wrong. Anyways, here is a new screenshot:
Click to see the split-screen version
On a completely unrelated note, I spent last weekend visiting my family back in the mountains. I took some time while I was there to start socializing my 10 month old nephew in the ways of video games.
He’s starting to get the hang of Geometry Wars
That’s all for now. Don’t forget to start putting together your Halloween costumes!