Ammutseba

Date:
2012-2013
Contributors:
Mike Daly, Shovaen Patel, Lori Wilson
Download:
/downloads/games/ammutseba_130126.zip

Ammutseba is based off of my earlier Game Jam Game Slither. The earlier game requires a 360 controller to play and has you guiding a fixed length snake around. I felt like the line construction part of the gameplay had promise but that the ‘catch your tail’ gameplay wasn’t really fun so this version was an attempt to see if a mouse-driven control scheme could be fun. I also added random puck distribution, time-based scoring, and fixed a pile of scoring bugs (though some still remain).

With this new control scheme, the existing snake art didn’t really work, so I replaced it how I could; by making it more abstract. I borrowed a nebula background from NASA (the Tarantula Nebula to be specific) the lazy radial gradients for pucks turned out looking pretty space-y, so I wanted to come up with an explanation for why there is a snake in space encircling stars. I was hoping to find some public domain star-devouring space monsters, and found that H.P. Lovecraft wrote about a monster called Ammutseba who is a black cloud that absorbs shooting stars. Close enough.

It’s pretty hard for me to tell at this point whether the game is fun for other people. I can get a perfect score pretty easily and feel like I don’t have any more room to go as far as getting more skillful or strategic. So I guess in the end it was pretty shallow. Oh well; you’ve probably not played it so you have a chance to have fun. Download it and give it a shot!

Requirements: