There is no light

by Mike Daly
Nov 25, 2002

As I mentioned last night, I got some work done on my game engine. I was trying to implement surface normals for use in lighting and physics. This, in itself, is not difficut. For some reason, however, when I add a light to the scene, the gpu still insists on not shading the terrain. Stupid computers. At least the normals exists so I can use them for physics.